base = {
DelayShow = false,
equipBarLvl = true,
firePeral = false,
autoUnpack = true,
defeatTip = true,
touchRun = true,
singleRocker = true, --单摇杆开关,true表示默认单,false表示默认双
recoveryCard = false,
soundEnable = true,
musicEnalbe = true,
mapMusic = nil,
showNameOnly = false,
showOutHP = true,
showHPText = true, --role头顶是否展示血量数字
lockColor = true,
showExpValue = 20000,
showExpEnable = false,
guild = false,
showGuildName = true,
heroShowName = true,
monShowName = true,
hiBlood = false,
hideCorpse = false,
highFrame = true,
NPCShowName = true,
petShowName = true,
warningDura = false,
doubleRocker = false, --废弃无用
quickexit = false,
heroShowTitle = true,
levelShow = true,
topShowName = false,
lockHeroColor = false,
lockHeroTips = true,
lockPlayerColor = cc.c3b(255,0,0),
single_rocket_pos = 0.55, --这是单遥杆按钮的位置调整,0.55更好居中
bj_mark = "触发暴击", --这个不要动
bjmsgs = {},
bj = false,
atkmon = true,
hidebtnEnable = false,
showOtherbj = true, --是否默认开启他人暴击可展现
showSelfOutHP = true,
autoATCOpenAutoRat = true,
slideLock=true,
lockPlayerFirst = false, --是否默认开始锁人优先,默认关闭
autoUseRepair = true, --是否默认开启 自动修理
sampleMon = false, --是否默认开启 怪物简装
sampleHero = false, --是否默认开启 人物简装
aotoChangeLock = true, --是否开启自动换锁定(true表示超出攻击范围就自动锁其他人)
newEquipTip = true, --是否默认显示新装备提示
goodsTip = true
},